
Details
Manufacturer: Analogue
Released: December 2021
MSRP: $249 USD ($219 introductory)
Specs
Operating System: Analogue OS
CPU: Altera Cyclone V, Altera Cyclone 10
Screen: 3.5 inch diagonal backlit LTPS LCD display, variable refresh 30 Hz – 62 Hz
Audio: Stereo speakers, 3.5 mm headphone jack
Connectivity: Game Boy link cable, MicroSD, USB-C (power and dock interface)
Dimensions: 3.4 by 5.86 by 0.86 inches (86 mm × 149 mm × 22 mm)
Weight: 275g (0.6Lbs)
Power: 4300 mAh Lithium Ion battery
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Description
The Analogue Pocket is a high-performance portable gaming device engineered with two FPGAs (Field-Programmable Gate Array), which enable the Pocket to accurately replicate the hardware of the original gaming consoles it supports. This results in a very authentic gameplay experience without the need for emulation. The Pocket is designed to be compatible with a wide range of retro gaming cartridges, including those from the Game Boy, Game Boy Color, and Game Boy Advance. It also supports adapters for other classic handheld systems like the Neo Geo Pocket Color and Atari Lynx.
Not limited to playing games, the Pocket also serves as a portable music-making and live performance device, thanks to Oliver Witchow’s Nanoloop built-in. The Pocket features stereo speakers, a 3.5 mm headphone jack, and a selection of cords that connect the Pocket to a variety of devices. These include the following:
- Pocket to MIDI USB-A Cable
Connect Pocket to Mac or PC via USB-A and sync Nanoloop to any MIDI-enabled DAW or software - Pocket to MIDI IN Cable
Connect Pocket to MIDI and run Nanoloop in sync with external MIDI gear like keyboards, synths & more - Pocket to Analog Sync Cable
Sync your Pocket via Analog Sync to additional Pockets or external hardware and instruments - Pocket to Pocket Link Cable
Sync two Pockets running Nanoloop via original-style link port
Since the release of Analogue OS v1.1, the Pocket can now run roms. openFPGA cores now enable the Pocket to play roms from a variety of classic systems. For musicians, this allows other video game system-based music software to be used on the Pocket. Otherwise, these types of 3rd party music software roms can be loaded into the Pocket using a flashcart such as those available via Krikzz.
Note, the Analogue Pocket wasn’t designed to play copyrighted rom files, and we don’t condone that either, however many 3rd party music apps were made to be played utilizing Gameboy and Gameboy Advance emulators.
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